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- VERSION 1.6
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- GuareGraphics
- 1600 Kumry Rd.
- Quakertown, PA 18951
- LabelMate v1.6 (c) 1992 James P. Guare
- All Rights Reserved
-
-
- LabelMate - Page 3
-
-
-
- « TABLE OF CONTENTS »
-
- Introduction ............................ 4
- Requirements ............................ 4
- Registration ............................ 4
- Disclaimer .............................. 5
- Operation ............................... 5
- F8 - SET 'EM UP MENU .................... 5
- A. Number To Print ..................... 5
- B. Length Of Label ..................... 5
- C. Indent Left Margin .................. 6
- D. Labels Across Sheet ................. 6
- E. Lines Between Labels ................ 6
- F. Printer Port ........................ 6
- G. Path To Libraries ................... 6
- H. File To Browse ...................... 6
- I. Save To File ........................ 6
- FONT SELECTIONS ........................ 6
- Alt-Q)uiet ............................. 6
- F1 - Library ............................ 7
- F2 - View All ........................... 7
- F3 - Graphic ............................ 7
- I)nvert ................................ 7
- F)lip .................................. 7
- R)otate ................................ 8
- C)olor ................................. 8
- D)elete ................................ 8
- E)ditor ................................ 8
- F4 - Edit Text .......................... 9
- F5 - Browse ............................. 9
- F6 - Print .............................. 9
- F7 - Save ............................... 10
- F9 - Exit ............................... 10
- Customizing ............................. 10
- Note and Suggestions .................... 11
- Acknowledgement ......................... 13
-
-
-
- LabelMate - Page 4
-
-
- « INTRODUCTION »
-
- LabelMate is a printer utility that puts a 1" graphic ANYWHERE on
- the top of any label from 1" to 5" wide with up to five lines of text
- each having its own user definable font or style. Support is provided
- for New Print Shop(.PNM + .POG/.PNG/.CNG), Original Print Shop (.NAM +
- .DAT), and PrintMaster (.SDR + .SHP) graphics. It will print one label
- or an entire list on any number of labels across a sheet and as many
- copies as required, and is fully compatible with AUTOLABL! II data and
- config files. LabelMate can view up to 14 graphics at a time and gives
- the user the option of rotating, flipping, or inverting the
- foreground/background of the graphic. LabelMate also uses its own
- graphic editor so you can change any graphic "on the fly", and save it
- to any library you wish. In addition, LabelMate formats text
- automatically to prevent the text from printing over the graphic or off
- the end of the label.
-
-
- « REQUIREMENTS »
-
- LabelMate requires an IBM PC/XT/AT/PS2 or compatible computer with
- EGA or better graphics and at least 200k free memory, an Epson/IBM
- Proprinter or compatible dot matrix printer, and some graphic libraries
- graphics if printing is desired.
-
-
- « REGISTRATION »
-
- This program, like so many other fine programs that are released
- as "shareware", is the product of months of writing, testing and
- retesting. Quite simply, it represents a lot of work. Registration of
- this program or any other program is not only a vote of confidence for
- the shareware system, but also ensures all of us of programming
- excellence in the future.
-
- You may use LabelMate for a period of 10 days, after which time
- you MUST register it at a cost of $15 dollars (US). Registration
- entitles the user to the latest version of the program without the
- shareware closing screen as well as any product support that is
- required. Send the enclosed Registration form and a check or money
- order to:
-
- James P. Guare
- 1600 Kumry Rd.
- Quakertown, PA 18951
- CIS [71311,2264]
-
- Please allow 3 to 6 weeks for delivery.
- Site licensing available upon request.
-
- LabelMate - Page 5
-
-
- « DISCLAIMER »
-
- Under no circumstances shall the author or GuareGraphics be liable
- for damages incurred to equipment whatsoever, nor does the author or
- GuareGraphics assume responsibility for lost sales or lost income
- resulting from the use of this product.
-
-
- « OPERATION »
-
- LabelMate requires the following files to run:
-
- LMATE.EXE - The program
- LMATE.CFG - Configuration file
-
- To start the program, simply type:
-
- LMATE [d:\path\filename] [/q]
-
- where:
-
- d:\path\filename - optional configuration file to use in addition to
- LMATE.CFG. This may be either an AUTOLABL! II
- file or a customized LabelMate file. For more on
- configuration files, see "CUSTOMIZING".
-
- /q - Quiet mode: turns the various beeps and boops off.
-
- After an initial opening screen, the program then goes to the MAIN
- screen. First time users must configure LabelMate so it can find your
- graphic libraries, so we will start with...
-
-
- F8 - SET 'EM UP MENU
-
- All items on this menu are selected by pressing the appropriate
- BOLD face letter or number.
-
- A. Number To Print - This is the total number of copies of a
- single label or of a list to print. Note that lists are
- printed consecutively, not as one long list containing
- multiple copies of each label.
-
- B. Length Of Label - The minimum label length is 1". This is just
- enough for a graphic without any text. The maximum
- length is 5".
-
- LabelMate - Page 6
-
-
- C. Indent Left Margin - Different label sizes sometimes require
- some added space on the left margin. This option also
- makes label alignment a little easier.
-
- D. Labels Across Sheet - LabelMate accommodates continuous feed
- labels having any number of labels across a sheet.
-
- E. Lines Between Labels - This is the amount of lines you would
- like to add to get to the next label. For standard 1"
- wide labels, this number would be 1 for 9 pin printers
- or 0 for 24 pin printers. Note, however, that you could
- also use labels wider than 1" and add as many line feeds
- as needed to get to the next label. Thus you can have a
- 1" graphic with five lines of text on ANY size label.
-
- F. Printer Port - Enter a number corresponding to the printer port
- you wish to use. Usually this is 1 or 2.
-
- G. Path To Libraries - The first thing you will want to do is
- configure LabelMate with the path leading to the
- subdirectory containing your graphic libraries. Any
- drive letter is also acceptable here.
-
- H. File To Browse - This is a file that has been saved previously
- using either LabelMate or AUTOLABL! II and is the file
- used when browsing from the MAIN screen.
-
- I. Save To File - This is the file name you wish to save your text
- to. You may save the TEXT ONLY from a label. The
- advantage of having a Browse and Save file is that you
- can browse one file, select an entry, and then transfer
- that information to the other immediately.
-
- FONT SELECTIONS - By default, all lines are assigned font #1 from
- the list. This list will display the fonts or modes
- from an optional configuration file if one is entered at
- the command line. To change a font or mode, enter the
- line # you wish to change, then the font or mode number.
- The selections provided with the program work for most
- printers, but are easily changed. See "CUSTOMIZING" for
- details. If you have a color printer, you may now
- select a new color for each line, or press <CR> to skip.
-
- ALT-Q)uiet (Turns the sound off).
-
- Note that when you make a change on the SET 'EM UP MENU, that change is
- automatically saved to LMATE.CFG. The only exception to this is the
- Number To Print.
-
- LabelMate - Page 7
-
-
- Now that the program is configured to your application, press
- <ESC> to return to the MAIN screen. The other options on then MAIN
- screen will only become visible as they apply. In other words, for "F6
- - Print" the word "Print" will remain transparent until text is
- entered, a graphic is selected, or a Browse/Save Read File is supplied
- in the SET 'EM UP MENU. Otherwise, there is nothing to print!
-
-
- F1 - Library
-
- You are first prompted for the type of library to be used (N)ew
- Print Shop, O)riginal Print Shop, or P)rintMaster), after which a
- directory listing of all the suitable libraries will be displayed. Use
- all of the cursor keys, <Home> and <End> to navigate the highlight bar
- through the field. If you have more libraries than will fit on this
- page, use PgUp/PgDn to move from page to page. Press <CR> to select a
- library. Once the graphic names are displayed, navigate through the
- graphic names in the same manner as the libraries. Unlike the Print
- Shop, which only recognizes up to 200 graphics in a library, LabelMate
- can read as many graphics in a library as you have. Press <CR> again
- to load a graphic onto the "label".
-
-
- F2 - View All
-
- All the graphics in the column where the highlight bar is
- located will be displayed. While they are being displayed,
- pressing the <Space> bar will pause. You may press <ESC> to return
- to the MAIN screen, or use PgUp/PgDn to see the next column of
- graphics. Use <F10> to print the displayed graphics, and <ESC> to
- stop once printing has started. Note that you can only view the
- graphics shown on the MAIN screen. Return to the MAIN screen and
- use PgUp/PgDn to go to a new page, then <F2> to view it.
-
-
- F3 - Graphic
-
- Now we get to the fun part! With LabelMate you can position
- the graphic ANYWHERE on the label, flip it, rotate it, and even
- invert the foreground/background! You can also edit any graphic
- using the Graphic Editor for immediate printing, or save the new
- graphic to any library you wish. Thus you can create your own
- customized libraries.
- To Move Graphic - Use the left/right cursor keys to move the
- graphic in increments of one, Ctrl - left/right cursor
- keys to move in increments of ten, <Home> to go to the
- far left, and <End> to go to the far right. If you
- already have text entered, the letters will jump from one
- side to the other as the margin of the graphic begins to
- overwrite it.
- F)lip - Turns the graphic upside down.
-
- LabelMate - Page 8
-
-
- R)otate - Creates a mirror image of the graphic.
- I)nvert - Reverse the video; black to white, white to black.
- C)olor - A color menu FOR COLOR PRINTERS ONLY!
- D)elete - Prompts for confirmation before erasing graphic.
- E)ditor - This graphic editor is slightly different than the
- one that comes with The Print Shop. Your graphic is
- displayed on a grid which makes it a little easier to edit.
- In the upper left hand corner are two graphics. The
- "ORIGINAL" graphic is unedited for comparison. As you make
- your changes, they will appear on the "EDITED" graphic. When
- you first enter the editor, a bright box appears in the
- middle of the grid which serves as a cursor. Use the cursor
- keys to move this box around the grid, or any of the
- following keys:
- <HOME>/<END>: Move to the far left/right of graphic.
- <PgUp>/<PgDn>: Move to the top/bottom of graphic.
- <SPACE>: Toggle the color in the box on/off. This will
- also change the drawing color if you are in drawing
- mode.
- <ESC>: Leave the graphic editor and use the edited
- graphic.
- F1 - Draw: ON/OFF: Toggles drawing mode on or off. In
- drawing mode, moving the cursor around the graphic will
- draw using the color showing in the middle of the box.
- This color may be changed using the <SPACE> bar.
- F3 - Fill Row: This option will fill the entire row that
- the cursor is in with the color that is showing in the
- middle of the box.
- F5 - Fill Column: The same as F3, but fills the entire
- column that the cursor is in.
- F7 - New Graphic: Erases the current graphic in order
- to start a new one. You will be prompted for
- confirmation first.
- F8 - Undo Changes: Use this option in the event that
- you decide to abandon your editing and restore the
- "ORIGINAL" graphic.
- F9 - Save Graphic: Your graphic is always saved in the
- directory you chose in the SET 'EM UP MENU containing
- your libraries. Before saving, LabelMate needs to know
- the type of library to save to (New Print Shop, Original
- Print Shop, or PrintMaster), the name of the file
- (library) to which the graphic is to be saved, and the
- name of the graphic. The file may be a new or existing
- library. DO NOT ADD THE EXTENSION! LabelMate will do
- that automatically. Note that this file name must begin
- with a "GR" in order for the New Print Shop to recognize
- it. LabelMate will recognize any file name. Note also
- that the graphic name cannot exceed 16 characters.
-
- LabelMate - Page 9
-
-
- When you leave the graphic editor, the edited graphic will be
- displayed on the "label". An important note here is if you
- save the graphic to the library you are currently using, the
- new graphic name WILL NOT appear on the list of names. You
- must press F1 - Library and choose the same library again so
- LabelMate reads the new name.
-
-
- F4 - Edit Text
-
- With this option, a cursor will appear on the "label". This
- is a "full featured" text editor with the following special keys:
-
- <Home> - Moves cursor to the beginning of the line.
- <End> - Moves cursor to the end of the text.
- <PgUp>/<PgDn> - If there is room, scrolls the text up/down.
- <Ctrl>-D)elete the current line.
- <Ctrl>-N)ew label. Erases text only.
- <Ctrl>-C)enter the line in the text field.
- <Ctrl>-<End> - Moves the cursor to the end of the line.
- <Ctrl>-<PgUp> - Moves the cursor to the first position of the
- first line.
- <Ctrl>-<PgDn> - Moves the cursor to last position of the last
- line.
- <Ctrl>-<Right Cursor> - Moves the cursor from word to word.
-
-
- F5 - Browse
-
- You may parse through the entries of the Browse File using
- the up/down cursor keys. Press <CR> to load the displayed entry
- onto the "label", or press <ESC> to abort and return to the
- previous label.
-
-
- F6 - Print
-
- The options for printing are:
-
- T)his Label - prints only the label displayed on the graphic
- "label".
- B)rowse File - This is an option only if a Browse File has
- been entered in the "SET 'EM UP MENU and will
- print the entire file using the graphic
- displayed.
- S)ave File - Also an option only if a Save File has been
- entered in the SET 'EM UP MENU and also uses the
- graphic displayed.
-
- The following items pertain to label alignment:
-
- LabelMate - Page 10
-
-
- P)attern - Will put alignment marks at the top-left and top
- right corners of the label, then move the printer
- head out of the way so you can see how things fit.
- M)ini Feed - Advances the labels by a very small amount. When
- used with the Pattern above and changing the Left
- Margin you can obtain really accurate label
- alignments without fiddling with the printer!
- N)ext Label - Once everything fits correctly, use this option
- to advance to the next label.
- <ESC> - Exits the print routine.
-
- You may press <ESC> at any time during printing to stop. It
- may take a few seconds for the printer buffer to empty for the
- printer to actually stop, though.
-
-
- F7 - Save
-
- Save the current label to the Save To File. Once again, ONLY
- the text portion of a label is saved. Files are saved in the same
- format as AUTOLABL! II files and may be used interchangeably.
-
-
- F9 - Exit
-
- You may exit the program by selecting Q)uit, or simply go to
- DOS with S)hell.
-
-
- « Customizing »
-
- The ability to text edit configuration files makes it very easy to
- tailor LabelMate to meet your requirements. You may change ANY of the
- fields in a configuration file to suit your needs with a pure ASCII
- text editor or a word processor that can save in ASCII format, which
- MOST can do. Have your printer manual handy to find the required
- ESCape codes. There are, however, a few rules to keep in mind:
-
-
- - KEEP all quotation marks, even if there are two together. (i.e.
- if they look like this: "" )
-
- - DO NOT add extra quotation marks or put quotation marks within
- quotation marks.
-
- - KEEP all commas separating fields.
-
- - Use the ASCII format for all ESCape codes (ESC = 27).
-
- Line #1 of a typical configuration file might look like this:
-
- LabelMate - Page 11
-
-
- 1,"LPT1:",0,3.5,2,1,1,"MYFILE.TXT","YOURFILE.LBL","PATH2PSHOP"
- | | | | | | | | | |
- A, B ,C, D ,E,F,G, H , I J
-
- where:
- A = Default sound - 0 is off, 1 is on
- B = Output - usually printer port LPT1: or LPT2:
- C = DO NOT CHANGE! (used by AUTOLABL! II)
- D = Default label length (from 1" to 5").
- E = Number of labels across the sheet.
- F = Number of characters to indent the left margin.
- G = Number of lines separating each label.
- H = Browse File Name.
- I = Save File Name.
- J = Path to Print Shop libraries.
-
- Lines #2 to #9 are for ESCape codes. The following example is
- representative:
-
- "Ital Undrlne","27 45 1 27 52","27 45 0 27 53",10
- | | | |
- A , B , C ,D
-
- where:
-
- A = Name to display for this style or mode (no more than 12 characters
- long).
- B = Code On - These may be any combination of compatible codes. In the
- above example, the "27 45 1" selects underlining and the "27 52"
- selects italics. Separate each by a space.
- C = Code Off - Be sure you turn off EVERY mode or style turned on.
- D = Characters per inch for the style selected. This is "10" for normal
- width text, but will be larger for condensed or smaller for double
- width text.
- Line #10 holds each lines Font from the SET'EM UP MENU.
-
- « Notes and Suggestions »
-
- - When editing a configuration file, remember to use a PURE ASCII text
- editor. There are many such editors available, and most word processors
- will save files in pure ASCII format.
-
-
- - In the default configuration file (LMATE.CFG), there is an option for
- printing in "miniature" mode. This mode, as well as elite and
- condensed modes, uses more than 10 characters per inch. To make labels
- that can use more than 10 CPI, choose a LONGER label in the setup and
- enter all "normal" text so that it won't exceed the right hand margin
- of the label (i.e. 35 characters for a 3.5" long label). Then use more
- for those characters for the "smaller" modes.
-
- LabelMate - Page 12
-
-
- By the same token, Double (Large) and Double (Small) fonts
- (provided with this program) use less than 10 CPI, so adjust your line
- length accordingly. LabelMate will truncate any text that attempts to
- over-write the graphic or runs off the label. The characters per inch
- for some modes are as follows (EPSON printers):
-
-
- Condensed (Elite) - 20 CPI Normal (default) Pica - 10 CPI
- Condensed (Pica) - 17 CPI Double Width (Pica) - 5 CPI
- Normal Elite - 12 CPI Double Width (Elite) - 6 CPI
-
-
- - Always print one label first. This will make absolutely certain that
- your labels are aligned correctly. If you are printing a whole file,
- print a sample label to be sure that all is well before starting the
- whole file.
-
-
- - LABELS: they come in a wide variety of sizes, colors, textures and
- adhesive properties, and are available from many sources. As is the
- case with most things, if you buy in bulk you will save a heck of a lot
- of money.
-
- -> NEVER, EVER, EVER LEAVE LABELS IN THE PRINTER! <-
-
- Get the message? The labels curving around the roller tend to peel
- off if left there for a period of time, and you may just end up with a
- gummy mess.
-
- * Once the labels are in place, move the print head back one notch
- from its normal position. Remember that a label with the adhesive
- and the backing is quite a bit thicker than a single sheet of 20#
- paper!
-
- * Do NOT try to turn the roller in EITHER direction while the
- printer power is on.
-
- * Do NOT turn the roller backwards with labels loaded, even with
- the power off.
-
-
- - LabelMate does NOT reset the printer upon entry into the program.
- This allows users to "customize" their printer by presetting modes
- before entering the program. If you have preset the printer mode (i.e.
- user-defined graphics), you may want to choose a "Draft" printer mode,
- since the other modes might (but not necessarily) cause some conflicts.
- Experiment!
-
- LabelMate - Page 13
-
-
-
- « ACKNOWLEDGEMENT »
-
-
- The author would like to thank the many beta testers who have
- contributed their time and suggestions in order to make this a better
- program. Without them many of the nicer features of this program would
- not exist. Thanks, guys!
- Every effort has been made to make LabelMate a quality program. If
- you should find a glitch, please let us know!
-
-
-
- LabelMate v1.6 was programmed and compiled using Microsoft (R)
- QuickBASIC 4.5 (c) Microsoft Corporation.
- The New Print Shop (R) Broderbund Software (c) Pixellite Software.
- PrintMaster (c) Unison World
- AUTOLABL! II (c) GuareGraphics - All Rights Reserved.
-
-